Collected sources and patterns will appear here. Add from search, explore, or the patterns library.
Stream<Record> -> MaterializedTableState
Incrementally update aggregated table state over windowed intervals as stream events arrive.
Problem it solves
Computing metrics over a raw stream repeatedly is too expensive; continuous incremental computation keeps read latency low.
Consumes
Emits
The real projects this mechanism was found in. Attribution is the point — this is how the best teams actually do it.