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PipelineGraphSchema -> ActiveStreamingPipeline
Execute and orchestrate real-time audio/video processing pipelines based on a dynamically configurable graph of modular media extensions.
Problem it solves
Static, hardcoded voice architectures are inflexible to change and require recompilation to swap models, VAD engines, or TTS providers.
Consumes
Emits
The real projects this mechanism was found in. Attribution is the point — this is how the best teams actually do it.