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AgentPositions, SpatialRaster -> CellIndices
Determine and update agent locations on a spatial grid using vectorized coordinate-to-index transformations instead of loops.
Problem it solves
Iteratively updating agent coordinates on large spatial rasters causes performance bottlenecks in high-agent-density simulations.
Consumes
Emits
The real projects this mechanism was found in. Attribution is the point — this is how the best teams actually do it.